1st place:
Second’s Best
game designer: Tobias Tesar (DE)
2nd place:
Space:Cargo
game designers: Patricia Limberger, Felix Leder (DE)
3rd place:
Sky Harbour
game designer: Daniel Bahr (DE)
Best Longplayer:
Juwelenrausch
game designer: Björn Sieber
Best children’s game:
Monsterzunge
game designer: Steffen Hacker (DE)
Details of the competition and the winning games (PDF, only available in german)
other games of the final round (in alphabetical order)
- Blendr, game designer: Luis da Ponte (AR)
- Guess Smart, game designer:Kristian Klooß (DE)
- Hide and Squeak, game designer: Myles Wallace (US)
- Osiris, game designer: Stefan Bürger and Christopher Mann (DE)
- Patchwork a la carte, game designer: Hartwig Jakubik (DE)
- Six Hours and Forty-Two Minutes, game designer: Vitalijus Avchimovicius (LT)
- Space Frontiers, game designer: Roger Vernon (US)
- The Dukes of Venice, game designer: Florian Maas (DE)
Jury and Hippodice Team
from left to right:
Sonja Lenniger of Hippodice
Ulf Glinka of Hippodice
Markus Hahn of Hippodice
Roland Goslar of HeidelBÄR
Karol Pryk of PD-Verlag
Sarah Thomas of Hippodice
André Zottmann of Pegasus Spiele
Wolfgang Lüdtke of Kosmos
Paul Mulders of H-Town Games
Alena Rolinski of Hans im Glück
Aleksander Cuznar of Hippodice
Uwe Mölter of Queen Games
André Nieder of Hippodice
(not in the picture: Daniel Gaca of Frosted Games)
(not in the picture: Christopher Schwarz of Hippodice)